The following issues were found
libobs-d3d11/d3d11-shaderprocessor.cpp
1 issues
Line: 163
Column: 2
CWE codes:
120
Suggestion:
Make sure destination can always hold the source data
changed(false)
{
defaultValue.resize(var.default_val.num);
memcpy(defaultValue.data(), var.default_val.array, var.default_val.num);
if (type == GS_SHADER_PARAM_TEXTURE)
texCounter++;
else
textureID = 0;
Reported by FlawFinder.
libobs-d3d11/d3d11-texture2d.cpp
1 issues
Line: 67
Column: 3
CWE codes:
120
Suggestion:
Make sure destination can always hold the source data
this->data[i].resize(texSize);
vector<uint8_t> &subData = this->data[i];
memcpy(&subData[0], data[i], texSize);
if (w > 1)
w /= 2;
if (h > 1)
h /= 2;
Reported by FlawFinder.
libobs-d3d11/d3d11-texture3d.cpp
1 issues
Line: 62
Column: 3
CWE codes:
120
Suggestion:
Make sure destination can always hold the source data
this->data[i].resize(texSize);
vector<uint8_t> &subData = this->data[i];
memcpy(&subData[0], data[i], texSize);
if (w > 1)
w /= 2;
if (h > 1)
h /= 2;
Reported by FlawFinder.
libobs-d3d11/d3d11-vertexbuffer.cpp
1 issues
Line: 47
Column: 2
CWE codes:
120
Suggestion:
Make sure destination can always hold the source data
0, &msr)))
throw HRError("Failed to map buffer", hr);
memcpy(msr.pData, array, elementSize * vbd.data->num);
device->context->Unmap(buffer, 0);
}
UINT gs_vertex_buffer::MakeBufferList(gs_vertex_shader *shader,
ID3D11Buffer **buffers, uint32_t *strides)
Reported by FlawFinder.
libobs-opengl/gl-helpers.c
1 issues
Line: 161
Column: 3
CWE codes:
120
Suggestion:
Make sure destination can always hold the source data
GL_MAP_WRITE_BIT | GL_MAP_INVALIDATE_BUFFER_BIT);
success = gl_success("glMapBufferRange");
if (success && ptr) {
memcpy(ptr, data, size);
glUnmapBuffer(target);
}
gl_bind_buffer(target, 0);
return success;
Reported by FlawFinder.
libobs-opengl/gl-shaderparser.c
1 issues
Line: 97
Column: 35
CWE codes:
126
static inline void gl_write_type(struct gl_shader_parser *glsp,
const char *type)
{
if (!gl_write_type_n(glsp, type, strlen(type)))
dstr_cat(&glsp->gl_string, type);
}
static inline bool gl_write_type_token(struct gl_shader_parser *glsp,
struct cf_token *token)
Reported by FlawFinder.
libobs-opengl/gl-subsystem.c
1 issues
Line: 1430
Column: 59
CWE codes:
119
120
Suggestion:
Perform bounds checking, use functions that limit length, or ensure that the size is larger than the maximum possible length
da_pop_back(device->proj_stack);
}
void device_debug_marker_begin(gs_device_t *device, const char *markername,
const float color[4])
{
UNUSED_PARAMETER(device);
UNUSED_PARAMETER(color);
Reported by FlawFinder.
libobs-opengl/gl-wayland-egl.c
1 issues
Line: 155
Column: 22
CWE codes:
126
static bool extension_supported(const char *extensions, const char *search)
{
const char *result = strstr(extensions, search);
unsigned long len = strlen(search);
return result != NULL &&
(result == extensions || *(result - 1) == ' ') &&
(result[len] == ' ' || result[len] == '\0');
}
Reported by FlawFinder.
libobs/audio-monitoring/osx/coreaudio-output.c
1 issues
Line: 196
Column: 30
CWE codes:
126
if (strcmp(uid, "default") != 0) {
CFStringRef cf_uid = CFStringCreateWithBytes(
NULL, (const UInt8 *)uid, strlen(uid),
kCFStringEncodingUTF8, false);
stat = AudioQueueSetProperty(monitor->queue,
kAudioQueueProperty_CurrentDevice,
&cf_uid, sizeof(cf_uid));
Reported by FlawFinder.
libobs/callback/calldata.h
1 issues
Line: 202
Column: 38
CWE codes:
126
const char *str)
{
if (str)
calldata_set_data(data, name, str, strlen(str) + 1);
else
calldata_set_data(data, name, NULL, 0);
}
#ifdef __cplusplus
Reported by FlawFinder.